Audio Project

This project was created for my module CMP407 at university. This module looks at audio tools in the gaming sector along with audio programming in C++.

For this project we were allowed to use any engine we wanted so I chose Unity. My game is a simple game that demonstrates a number of audio techniques such as occlusion and spacialisation. My game is set in a prision with different sounds in different areas.

Source code

The source code for this project can be found on Github here

DOWNLOADS
Please note the complete project is downloaded from OneDrive. Once you click on the link you will be taken to OneDrive. Wait a moment and the download will become a avilable.
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